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Wizards and Wanderers: Book Three of the Sojourn Chronicles

Crystalwizard

Reviewed by Sarra Borne

Wizards and Wanderers is the third installment in a six book series of continuing adventures following the trials and travails of Dale and his ever-growing band of followers.  Dale is a traveler from another, more advanced world who finds himself marooned on a planet that resembles 18th century Earth, where magic has flourished and taken the place of technology.  He discovers that there is an alien invasion coming, which will destroy the world, and he is the only one who can save it.  Along the way he picks up various unlikely followers, each of which is somehow necessary to the success of the endeavor.    

Wizards and Wanderers
picks up where the previous book Villenspell: City of Wizards (2005) ends. The travelers are on the road attempting to make it to the ocean in the west before the invaders arrive.  With each encounter on their travels, Dale manages to add more members to his collection of misfits.  This time the newcomers include a fallen deity, a collection of imps, and a loquacious dwarf.  Each of these new arrivals is necessary to the success of the mission and they manage to integrate themselves into the group even if they start out unliked and untrusted.

The adventures in this book take the group through an enchanted forest filled with sprites, deep underground into an abandoned dwarven mine, into an isolated wizard’s tower, and face to face with a dragon.  We learn a bit more about Dale’s arch-nemesis, and that revelation comes as quite a surprise.

Each book builds on the one previous and leaves the reader wanting to find out what happens next.  The author works hard to create an epic adventure, and so far has been fairly successful in this endeavor.  There are some areas that could use a little improvement. For instance, the layout is in a style usually reserved for academia that makes it very distracting. This series very much resembles a role-playing game campaign, the influence of Gary Gygax and Dungeons and Dragons ™ is obvious.  This makes it a good bet for readers who enjoy fantasy style RPG’s.  A word of warning, this is not a series that can be easily picked up in the middle, the reader needs to begin at the beginning with Wizard’s Bane (2004).

Publisher Page- Crystalwizards Productions
Author Web Site
Review: Villenspell
Review: Wizard's Bane


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