Speaker of Shakk
Speaker of the Shakk

John E. Rosenman

Reviewed by Abner Goodwin

Speaker of the Shakk is about a man named Theophilus Merlan, a geologist who is a part of a research team sent to explore and gather information on a planet called Yellowsand. Theophilus works for The Confederation which is the government of the Human race and spans several planets. One day while exploring the planet, Merlan has a chance encounter with a young alien of the species humans call the Shakk. Merlan ingratiates himself with the young shakk by giving him a flower.

A little while after their meeting, a group of shakk  come to the Confederate's ship and demand that Theophilus come with them because the shakk child that he had met was seriously ill. Merlan joins them and is led to the child. When he makes contact with the boy he learns that the child is willing himself to death because his parents don't love him. At that moment Theophilus, determined not to let the child die, tells him that he cares about him, and from that is spawned their relationship. The child's condition rapidly improves and suddenly he embraces Merlan, sinking his claws into Merlan's spine.

Merlan passes out and when he comes to, he learns that not only is he now part shakk, he is to become the shakk's Speaker. The speaker's job is to play negotiator between two warring species of alien that are fighting for control over Yellowsand. These aliens are known as the Morotox and the Xanteans. The Morotox are huge monstrous beings. The Xanteans are shape shifters who can appear any way they like and have telepathic abilities – but are hideous in their true form.

Merlan is in for an experience that will forever change his life. He is chosen to be a father, a partner, a negotiator, and the savior of the shakk people. Can things get any more complicated for poor Merlan? In short: Yes.

I find that SCIFI can be really great in that it is free to use incredible settings and situations to explore different concepts and ideas in a way that is often easier to digest. I think that this is because it removes the reader from what is comfortable and familiar and encourages abstract thinking so that the reader is not lost in the minutia of the story. SCIFI also sparks the imagination, inspiring and challenging the mind of the reader.

Speaker of the Shakk challenges the mind of it's reader with it's exploration of strategy and the negotiation process. As Merlan was pushed into each new role and scenario, I was kept guessing what he would do or what might happen next.

I think that the other main characters in the book were under developed and mainly just plot devices to keep the focus on Merlan. The only exception possibly being the shakk child who occasionally does something unexpected but most of the time, the characters focus on Merlan's thoughts and wishes. While he is the leader, I think that it's a little too convenient that the individuals in the book who have different points of view are either killed or brought around to total agreement with Merlan. Even though I found the other characters in the book to be one-dimensional, I thought that the story was over all, an enjoyable read.
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